★Colosseum Equips!

Hi all~ Much apologies about the lack of blog posts recently (taking calc and bio in the same semester was not a wise choice on my part ^^; ). Anyways, since I know a few of you have been wondering what the stats on the Colosseum Weapons are, I’ve finally gotten around to translating about ~half of them at the moment (I promise I’ll get the rest done soon!). In addition to that, I’ve also got the Colosseum Set stats up, so be sure to check those~

COLOSSEUM WEAPONS

 There are, apparently, two versions of the Colosseum Weapons. There’s a “Lower Level” version, and an “Upper Level” version. The “Lower Level” versions of the Colosseum weapons can be worn at Lv50 (+0), while the “Upper Level” versions can be equipped at Lv150 (+0). Both can be upgraded every 20 levels. Currently, most of the stat increments per upgrade are unknown.

» Each weapon comes with 2 random enchants upon exchange.
» Stats for the “Upper Level” will be written in red text in ( ) next to the “Lower Level” stats (in black text).
» They have an enchant level of 12.

Colosseum Sharp Claw

Min. Attack +62 (+205)
Max. Attack +68 (+227)
Phys. Max Damage +5% (+6%?)
Phys. Crit Damage +9% (+10%)

(Skill: Knuckle Mastery [Skilled] +1Lv,
(Only puzzle disappears if enchant fails up to a certain point)

Colosseum Candy Dagger

Min. Attack +60 (+199)
Max. Attack +74 (+243)
Phys. Crit Rate +1% (“Upper Level” is same)
Phys. Crit Damage +9%
Skill: Millionaire’s Dream +1Lv(upgrade: +1Lv?)
Skill: Rare Item +1Lv (upgrade: +1Lv?)

(Skill: Dagger Mastery [Skilled] +1Lv (upgrade: +1LV?))
(Only puzzle disappears if enchant fails up to a certain point)

☆Colosseum Canine God Sword☆

Min. Attack +65 (+213)
Max. Attack +79 (+261)
Target Damage Def. Reduce +1% (“Upper Level” is same)
Activation Effect: Phys. Crit Damage +9%
Skill: Millionaire’s Dream (upgrade: +1Lv?)
Skill: Item Drop Rate Increase (upgrade: +1Lv?)

(Skill: Dagger Mastery [Skilled] +1Lv (upgrade: +1LV?))
(Only puzzle disappears if enchant fails up to a certain point)

Colosseum Durendal

Min. Attack +61 (+200)
Max. Attack +112 (+372)
Phys. Min Damage +9% (+10%)
Phys. Hit Rate +1% (“Upper Level” is the same)
(Skill: Time Breaker II +1Lv?)
(Skill: Blade Thrower II +1Lv?)
(Skill: 2H Sword Mastery [Skilled] +1Lv; Upgrade: +1Lv?)

(Only puzzle disappears if enchant fails up to a certain point)

Colosseum Javawalk Orb

Water Intensity +1 (“Upper level” version is same)
Fire Intensity +1 (“Upper level” version is same)
Wind Intensity +1 (“Upper level” version is same)
Earth Intensity +1 (“Upper level” version is same)

(Only puzzle disappears if enchant fails up to a certain point)

Colosseum Orion Blades

Min. Attack +81 (+200)
Max. Attack +88 (+372)
Phys. Min Damage +1% (“Upper level” is the same)
Phys. Hit Rate +1% (“Upper Level” is the same)
Skill: Upgraded Strength +1Lv (Upgrade: +1Lv) (“Upper level” is same)
(Skill: Double Blade Mastery [Skilled] +1Lv (Upgrade: +1Lv))

(Only puzzle disappears if enchant fails up to a certain point)

Colosseum Sets

 Yes, just like PvP, the Colosseum has its own sets as well! There is one set for each of the four major stats (Str/Sta/Mag/Luk). They can be worn at Lv30 (+0), and can be upgraded every 20 levels (meaning +8 is Lv190). The “Full Set” and “Set Options” are identical for all types except for the particular stat it increases (obviously), so that will be listed first as [Stat] +?? rather than repeating myself four times. The individual sets will be listed separately, however (as the individual piece bonuses vary). Please keep in mind that the stats listed are for the +0 (Lv30) sets, and each stat increase upon upgrade is currently not confirmed.

[Stat] Colosseum Set Bonuses:

SET2: [Stat] +10% (Upgrade: +1%)
SET3: Activation Effect: [Stat] +10
SET4: Jump Power +55

FULL SET BONUSES:
(Phys/Mag) Critical Damage +5% (Upgrade: +2%)
Phys. Min. Damage +2% (Upgrade: +1%)
(Phys/Mag) Critical Rate +1%

====================
☆STRENGTH COLOSSEUM SET☆
====================

[Strength] Colosseum Helmet:
Defense +140
Phys. Damage Reduction +6
Str +10 (Upgrade: +4)
HP Recovery Rate +20% (Upgrade +20%)

[Strength] Colosseum Plate:
Defense +234
Phys. Damage Reduction +10
Str +10
Phys. Hit Rate +1%

[Strength] Colosseum Clip:
Defense +195
Phys. Damage Reduction +9
Str +10
Phys. Hit Rate +1%

[Strength] Colosseum Gauntlet:
Defense +94
Phys. Damage Reduction +4
Str +10
Phys. Critical Damage +2%

[Strength] Colosseum Boots:
Defense +117
Phys. Damage Reduction +5
Str +10
Movement Speed +3%

===================
☆STAMINA COLOSSEUM SET☆
===================

[Stamina] Colosseum Helmet:
Defense +140
Phys. Damage Reduction +6
Sta +10 (Upgrade: +4)
HP Recovery Rate +25% (Upgrade +20%)

[Stamina] Colosseum Plate:
Defense +234
Phys. Damage Reduction +10
Sta +10
Target Defense Decrease +1%

[Stamina] Colosseum Clip:
Defense +195
Phys. Damage Reduction +9
Sta +10
Target Defense Decrease +1%

[Stamina] Colosseum Gauntlet:
Defense +94
Phys. Damage Reduction +4
Sta +10
Phys. Critical Damage +2%

[Stamina] Colosseum Boots:
Defense +117
Phys. Damage Reduction +5
Sta +10
Movement Speed +3%

==================
☆MAGIC COLOSSEUM SET☆
==================

[Magic] Colosseum Helmet:
Defense +140
Phys. Damage Reduction +6
Mag +10 (Upgrade: +4)
SP Recovery Rate +25% (Upgrade +20%)

[Magic] Colosseum Plate:
Defense +234
Phys. Damage Reduction +10
Mag +10
Magic Hit Rate +1%

[Magic] Colosseum Clip:
Defense +195
Phys. Damage Reduction +9
Mag +10
Magic Crit Rate +1%

[Magic] Colosseum Gauntlet:
Defense +94
Phys. Damage Reduction +4
Mag +10
Magic Critical Damage +2%

[Magic] Colosseum Boots:
Defense +117
Mag +10
Movement Speed +3%

=================
☆LUCK COLOSSEUM SET☆
=================

[Luck] Colosseum Helmet:
Defense +140
Phys. Damage Reduction +6
Luk +10 (Upgrade: +4)
HP Recovery Rate +20% (Upgrade +20%)

[Luck] Colosseum Plate:
Defense +234
Phys. Damage Reduction +10
Luk +10
Back Attack Damage +10%

[Luck] Colosseum Clip:
Defense +195
Phys. Damage Reduction +9
Luk +10
Back Attack Damage +2%

[Luck] Colosseum Gauntlet:
Defense +94
Phys. Damage Reduction +4
Luk +10
Phys. Critical Damage +2%

[Luck] Colosseum Boots:
Defense +117
Phys. Damage Reduction +5
Luk +10
Movement Speed +3%

Colosseum Accessory Sets

 You mean there’s MORE?! Yup, in addition to the armor sets, there’s also a “Colosseum Accessory Set” for you to wear. Like other sets in-game, wearing all 3 of this “set” activates the “Full Set Bonus”. These work similarly to the Colosseum Weapons in that there is a “Lower” and an “Upper” level version of each item. The “Lower” leveled versions can be worn at Lv50 (+0), while the “Upper” level versions can be worn at Lv150 (+0). Like normal accessories, these cannot be upgraded or enchanted. Upon exchange, each accessory comes with 2 random enchants. Stats for the Lv150 versions will be written in red text and in ( ).

[Stat] Colosseum Set Bonuses:

SET2: Defense +50 (+100)
SET3: Max HP +300 (+600)

FULL SET BONUS:
(Phys/Mag) Min Damage +7% (+10%)

[Stat] Colosseum Glasses:

Target Defense Decrease +5% (+7%)
Target Magic Def. Decrease +5% (+7%)
[Stat] +30 (+40)

—————————–

[Stat] Colosseum Bindi:

Str +10 (+20)
Sta +10 (+20)
Mag +10 (+20)
Luk +10 (+20)

——————————

[Stat] Colosseum Stockings:

Back Attack Damage +10% (+15%)
Magic Back Attack Damage +10% (+15%)

~Thanks for reading; I’ll try to get more info up ASAP. – Kuma

14 Responses to “★Colosseum Equips!”

  1. Daegari says:

    Calc and Bio are hard? Since when!? :P

    Also…neat stuff there.

  2. ayaka says:

    Hey I found an image some person put all the Colosseum weapon +20 ans well as the success rate for each upgrade. I’m too lazy to translate it but if your interesting here the link hope its still working by the time you look at it.
    http://latale.mad.buttobi.net/file/data/16336.png

  3. Teddyz says:

    wow the armor sets seem pretty nice D:

    I wonder if they’ll become the ‘new pvp set’ :P

  4. playerXD says:

    Umm…is it just me or is the Canine God sword the same stats as the dagger? And by the way, I’ve been an avid reader of this for quite some time, though I haven’t posted anything until now. Keep up the awesome work and I hope your schooling gets easier soon (for both our sakes ;))!

  5. Blanc says:

    Nice, i wonder why the devs hates mages so much tho, compared to others, the weapon suck, give us damage weapons too, without a +x on skills they’re useless, and even the affinity is so low <_<

    and too bad the first is for lev 120-, i’ll probably be over that level when it comes out :\

  6. Jerry says:

    Wow, yet another Magi Crit Set that I must have! Haha, thanks for the stats on these items, can’t wait to start collecting them.

  7. playerXD says:

    And…Erm…Didn’t know where to post a question like this but…where exactly in all this is our OGP version? Like…how many episodes or whatever behind jLT and kLT? It would be nice to have a tab tracking each of the latales and what episode they’ve just updated to.

  8. TheAppleMerchant says:

    Just wondering, are you missing a few weapons? i see that there was a club colosseum weapon but you didn’t list it there.

  9. Kuma says:

    @playerXD - We are currently on Episode 4: Steel City (Episode 2 in our version; OGP re-numbered them for some reason). In order, Episode 1 was the beginning of LaTale, Episode 2 was the inclusion of 2nd jobs and Atlantis, Episode 3 was Chonpalm (called Episode 1 in our version), Episode 4 is Steel City, and the rest, that are currently unreleased in our version, you can find in the menu up on top.

    @TheAppleMerchant - Yes, I believe I wrote in this post that I did not put all of the weapon stats in yet. It is listed in one of the previous Episode 5.2 posts (you can find this in the menu up on top), and I will have the translated stats up soon, hopefully.

    ★ Kuma

  10. Neko says:

    um………..

    i’m not sure but i think u messed up on the k9 god b/c it has explorer skills XD

  11. hi says:

    what he said^

  12. Temmi-chan says:

    Wow, super good job Kuma. =)

    One question though : are we allowed to choose any [stat] or is it defaulted with our class? Like the glazzes look pretty pimpin’, but I’m a bard and I’d rather have the luck pair? :o

    Any idea? ^^

  13. Kuma says:

    You get to choose which [stat] set you want, since you exchange the items needed for the item of your choice at NPC Ases in Belos.

    This reminds me I need to post the official stat info for all of the Colosseum items since it’s been out on jLT for a bit now q_q; orz more work

  14. Fenshiki says:

    due to the Colosseum Orion Blades being 88 max damage will it be like a LV 80 weapon for +0? i hope : ) or will it be like stats
    Req lv: 1
    Req class: blader

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